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Rewards Policy

ICMM Rewards- Students whose names have not dropped to level 2 earn the right to participate in ICMM special privileges! Some activities include bringing a snack or water bottle to class and no shoe day.

 

Wow ticket- Tickets earned for good behavior, awesome answers, and more! A monthly raffle will take place where students can win rewards.

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Class dollars- When the class has a day where no students require discipline, they earn a class dollar in their hour's Gringotts's bank. When they fill their bank with dollars, the class earns a fun day. A fun day may include watching a movie, visiting the computer lab, or no homework.

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House points- Each quarter, students are placed into four different houses based on seating arrangement. Their house, or seating group, can earn points based on their combined effort and behavior in class. The house with the most points at the end of the quarter can select one assignment to become and automatic A.

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Class job payment- Students will receive a class job on a rotation basis. On Fridays, students who held a job will be paid with a form of classroom money. They can then save their money to purchase a reward from Miss Rinehimer's reward chart.

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Oops cards- Each student is given one Oops card at the beginning of the school year. They can use this card once a month for a one day homework extension with no penalty. If a student has not used their Oops card at the end of the year, they earn 10 extra credit points.

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Class average- After each test or essay, Miss Rinehimer graphs the class average on the Daily Prophet board. The class with the highest overall class average at the end of the year is awarded 10 extra credit points. 

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